V11 released!
Cyberrats in Space (Ashcan) » Devlog
I only just realized that I never actually published the release about v10, so it's going to see to some of you like that was an awfully short-lived version!
In truth, it's been over a month since v10, and v11 is upon us! The changes are much smaller now as we near a version of the game I'm happy with. Expect v12 to be more focused on renaming and side hustle adjustments.
Changes
- * Lore: Space Force is now a peacekeeping force, ostensibly neutral, but backing the Swarm
- * BEATBOX M-Shop ability re-worked
- * Side hustles lower all victory meters by 1 (I thought this was in v10)!
- * Grabbing renamed to carrying (still in the wrong place in the glossary on this one)
- * New Penetrating tag that deals damage to the pilot as well as the mech
- * Added a typo (Auxilar)
- * You no longer lose a max HP when injured, now it's when healing at the medbay (easier to remember)
- * Roommate relationship defined! (has been in flux since 0.6)
- * New MVP Awards downtime action + pilot perks
- * Pilot perks: gain 1, then cross it out of the book FOREVER. These often make you better when linked up
- * Scars are gone, RIP scars. Replaced by pilot perks.
- * Minor item tweaks (Hand mirror)
- * Fuse dice clarifications
- * Minor buff to Piercing Ray (it's now directly improveable)
- * Stealthy upgrade added
- * One room renamed
- * Environment tag clarifications
- * CAT AND MOUSE mission reworked
- It's got KITtens now!
- This is the kind of update we'll likely see going forward
- * Princess has an M shop ability
- * 1 Enemy reworked (Board Member)
Files
Cyberrats in Space v11 Taste.pdf 4 MB
Nov 15, 2025
Player Copy Cyberrats in Space v11 Taste.pdf 8.9 MB
Nov 15, 2025
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Cyberrats in Space (Ashcan)
Preview for Cyberrats in Space
| Status | In development |
| Category | Physical game |
| Author | Alex Rinehart |
| Tags | Kickstarter, Mechs, Sci-fi |
More posts
- V12 Relesaed!27 days ago
- V 0.10 (Dash) releasedNov 15, 2025
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